JeDDyD Posted April 12, 2017 Share Posted April 12, 2017 -------------------------------------------------- - Forsaken Village (WIP) - -------------------------------------------------- Screenshots: Video: -------------------------------------------------- - Forgotten Meadow (WIP) - -------------------------------------------------- Screenshots: Video: 3 Link to comment Share on other sites More sharing options...
Arcaith Posted April 12, 2017 Share Posted April 12, 2017 Looking good, can't wait to see it in action Link to comment Share on other sites More sharing options...
JeDDyD Posted April 13, 2017 Author Share Posted April 13, 2017 -------------------------------------------------- - Forgotten Meadow (WIP) - -------------------------------------------------- Screenshots: 1 Link to comment Share on other sites More sharing options...
JeDDyD Posted April 13, 2017 Author Share Posted April 13, 2017 1 Link to comment Share on other sites More sharing options...
JeDDyD Posted April 15, 2017 Author Share Posted April 15, 2017 1 Link to comment Share on other sites More sharing options...
JeDDyD Posted April 16, 2017 Author Share Posted April 16, 2017 1 Link to comment Share on other sites More sharing options...
Zeth Ryder Posted April 16, 2017 Share Posted April 16, 2017 This is very impressive! Keep up the great work! Link to comment Share on other sites More sharing options...
JeDDyD Posted April 18, 2017 Author Share Posted April 18, 2017 1 Link to comment Share on other sites More sharing options...
Arcaith Posted April 18, 2017 Share Posted April 18, 2017 I'm loving the amount of polish you're showing in these, you've really got something great coming together. I especially love the doors that are slightly ajar that slam shut when you get close enough. It's the small things that really make the atmosphere work. Are they custom actors? Link to comment Share on other sites More sharing options...
Zeth Ryder Posted April 19, 2017 Share Posted April 19, 2017 I especially love the doors that are slightly ajar that slam shut when you get close enough. It's the small things that really make the atmosphere work. Are they custom actors? It's an unused function in the door actors. It was used during the old E3/spaceworld demos to prevent players from entering the unfinished houses. Link to comment Share on other sites More sharing options...
JeDDyD Posted April 21, 2017 Author Share Posted April 21, 2017 It's a shame these cutscenes are only useful for using as footage as there is currently no known way to save or use the cutscenes in-game. Progress is being made on the Forsaken Village as you can see. Skybox has been changed, grass is now multitextured and a whole lot of changes to the actors on the map, new windmill, and lots of other little changes. Expect some new footage soon. 1 Link to comment Share on other sites More sharing options...
JeDDyD Posted April 27, 2017 Author Share Posted April 27, 2017 Working on some custom music for my maps, still a work in progress. 1 Link to comment Share on other sites More sharing options...
JeDDyD Posted May 6, 2017 Author Share Posted May 6, 2017 2 Link to comment Share on other sites More sharing options...
Mallos31 Posted May 10, 2017 Share Posted May 10, 2017 These went from "needs some work" to "holy crap that's impressive" in short time. Fantastic! Link to comment Share on other sites More sharing options...
JeDDyD Posted May 21, 2017 Author Share Posted May 21, 2017 2 Link to comment Share on other sites More sharing options...
JeDDyD Posted June 2, 2017 Author Share Posted June 2, 2017 1 Link to comment Share on other sites More sharing options...
Arcaith Posted June 2, 2017 Share Posted June 2, 2017 Loving the work you're doing here, it's fantastic Link to comment Share on other sites More sharing options...
JeDDyD Posted June 5, 2017 Author Share Posted June 5, 2017 3 Link to comment Share on other sites More sharing options...
Librarian Posted June 12, 2017 Share Posted June 12, 2017 Amazing work so far! Very professional looking. Link to comment Share on other sites More sharing options...
JeDDyD Posted July 14, 2017 Author Share Posted July 14, 2017 1 Link to comment Share on other sites More sharing options...
JeDDyD Posted July 15, 2017 Author Share Posted July 15, 2017 1 Link to comment Share on other sites More sharing options...
Arcaith Posted July 16, 2017 Share Posted July 16, 2017 Nice work man, you've got a good atmosphere going Link to comment Share on other sites More sharing options...
JeDDyD Posted July 28, 2017 Author Share Posted July 28, 2017 1 Link to comment Share on other sites More sharing options...
JeDDyD Posted August 16, 2017 Author Share Posted August 16, 2017 Link to comment Share on other sites More sharing options...
Zeth Ryder Posted August 21, 2017 Share Posted August 21, 2017 That's pretty interesting to see Castle Town's design in Banjo Kazooie. As for the dragonflies not working, are you sure it's the right one and not the one from the logo? Just a guess because it was static and you could jump thru it without getting hurt. Link to comment Share on other sites More sharing options...
Recommended Posts