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Flags and Trigger help


MegaAMK123
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So of recent I have been planning on making a mod and I need help with flags and triggers. For one particular dungeon I have 2 switches but everytime I step on the switch two chest pops out instead of one. I keep rereading the z64 wiki on the switches but i just keep getting confuse. Can someone help explain how flags and triggers work?

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Each flag in a scene is a binary switch. It can either be on or off. When you assign a flag to a switch, you should make sure it's only used on the other objects you want it to trigger. If you have two separate switches that do separate things, you need to make sure you're using a different flag.

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In the actor list, it has a breakdown of how the variable for the actor should be set. Most of those have a value for the flag. When you're adding values together for the variable, make sure you're using a hex calculator, not a decimal one.

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