KEMIKOOL Posted November 16, 2012 Share Posted November 16, 2012 Hey, I never properly introduced myself. Im Rob/doomraider/vix and I have had a crazy game designing obsession since i was 9! (22 now aha) www.unidoom.org is my brothers doom clan where I started my fun, by editing doom levels, making my own, and eventually putting them into projects (see link above ) Eventually I moved onto halflife, and then halflife 2 which is pretty much where it ends hah. Zelda level hacking has been a fun hobby since I came here a few weeks ago, so check out my new video im posting in a few minutes Lets hope you guys see something more than just level hacking from at some point. Btw, awesome community and im happy to have been referred to this site Link to comment Share on other sites More sharing options...
Conker Posted November 16, 2012 Share Posted November 16, 2012 Welcome to the GCN! I hope you enjoy your stay. -- Transmitted by an ancient satellite from across the cosmic web. Or my cellphone, if you prefer. Link to comment Share on other sites More sharing options...
Arceny Posted November 16, 2012 Share Posted November 16, 2012 Welcome to GCN! (Or rather, stay here!) And yeah, you arent the only one who didnt properly introduce themselves 0_o Link to comment Share on other sites More sharing options...
EpicEbilninja Posted November 16, 2012 Share Posted November 16, 2012 (edited) welcome to the gcn!!!! Yes, I myself have a game creation obsession, I mainly focus on gamemaker (most people think it's "lazy", and "too user friendly", but I think it's a fairly good program ) Edited November 16, 2012 by epicebilninja Link to comment Share on other sites More sharing options...
Zeth Ryder Posted November 16, 2012 Share Posted November 16, 2012 Welcome Doomraider! I hope you enjoy your stay at the GCN! :3 Link to comment Share on other sites More sharing options...
john_smith_account Posted November 17, 2012 Share Posted November 17, 2012 What were you thinking just waltzing in and introducing yourself! You've got some nerve!!! *JUST KIDDING* We always say the same things in the intro topic, so I thought I'd mix it up. Anyways welcome to GCN, and hope you enjoy your stay. 2 Link to comment Share on other sites More sharing options...
KEMIKOOL Posted November 17, 2012 Author Share Posted November 17, 2012 welcome to the gcn!!!! Yes, I myself have a game creation obsession, I mainly focus on gamemaker (most people think it's "lazy", and "too user friendly", but I think it's a fairly good program ) oh man, you should check out blitz3d, the language is pretty much like basic, its just a bunch of integrated apis, so you can create a 3d object on screen in like 2 lines of code as opposed to like 5 c++ files ahah. but really, youd love it and you would learn alloooot Link to comment Share on other sites More sharing options...
EpicEbilninja Posted November 17, 2012 Share Posted November 17, 2012 oh man, you should check out blitz3d, the language is pretty much like basic, its just a bunch of integrated apis, so you can create a 3d object on screen in like 2 lines of code as opposed to like 5 c++ files ahah. but really, youd love it and you would learn alloooot saddly, i havn't actually heard of that before... I'll have to try it out some time Link to comment Share on other sites More sharing options...
KEMIKOOL Posted November 17, 2012 Author Share Posted November 17, 2012 its a great program, i made a 3d tile loader really easily, it opens a file with 16x16 chars (the map is 16x16 3d tiles) and reads from the file 1 by 1, the numbers represent what tile will be loaded. it has 2 loops and works the way i figured it should(like i said you learn alot of stuff and make and solve your own programming concepts)it goes for x = 1 to 16 { for y = 1 to 16 { read file and load } } For x = 1 To 16 For y = 1 To 16 If map(counter) = 1 level(x,y) = CopyEntity(metalplate) PositionEntity level(x,y),x,0,y ScaleEntity level(x,y),1,1,1 Else If map(counter) = 2 level(x,y) = CopyEntity(metalplate2) PositionEntity level(x,y),x,0,y ScaleEntity level(x,y),1,1,1 Else If map(counter) = 3 level(x,y) = CopyEntity(metalplate3) PositionEntity level(x,y),x,0,y ScaleEntity level(x,y),1,1,1 Else If map(counter) = 4 level(x,y) = CopyEntity(collumn) PositionEntity level(x,y),x,0,y ScaleEntity level(x,y),1,1,1 collision(x,y) = CopyEntity(cbox) ScaleEntity collision(x,y),0.2,.5,0.1 PositionEntity collision(x,y),x-.1,0,y-.1 Else If map(counter) = 5 level(x,y) = CopyEntity(concrete) PositionEntity level(x,y),x,0,y ScaleEntity level(x,y),1,1,1 collision(x,y) = CopyEntity(cbox) ScaleEntity collision(x,y),0.4,1,0.2 PositionEntity collision(x,y),x-.1,0,y-.1 level(x,y) = CopyEntity(concrete) PositionEntity level(x,y),x,1,y ScaleEntity level(x,y),1,1,1 collision(x,y) = CopyEntity(cbox) ScaleEntity collision(x,y),0.4,1,0.2 PositionEntity collision(x,y),x-.1,0,y-.1 Else If map(counter) = 6 level(x,y) = CopyEntity(wall) PositionEntity level(x,y),x,-.1,y ScaleEntity level(x,y),1,1,1 collision(x,y) = CopyEntity(cbox) ScaleEntity collision(x,y),0.4,1,0.2 PositionEntity collision(x,y),x-.1,0,y-.1 level(x,y) = CopyEntity(wall) PositionEntity level(x,y),x,1.27,y ScaleEntity level(x,y),1,1,1 collision(x,y) = CopyEntity(cbox) ScaleEntity collision(x,y),0.4,1,0.2 PositionEntity collision(x,y),x-.1,0,y-.1 Else If map(counter) = 7 level(x,y) = CopyEntity(ground) PositionEntity level(x,y),x,0,y ScaleEntity level(x,y),1,1,1 Else If map(counter) = 8 level(x,y) = CopyEntity(ground2) PositionEntity level(x,y),x,0,y ScaleEntity level(x,y),1,1,1 Else If map(counter) = 9 level(x,y) = CopyEntity(ground3) PositionEntity level(x,y),x,-.1,y ScaleEntity level(x,y),1,1,1 Else If map(counter) = 0 level(x,y) = CopyEntity(broke) PositionEntity level(x,y),x,-.1,y ScaleEntity level(x,y),1,1,1 EndIf counter = counter+1 Next next Link to comment Share on other sites More sharing options...
EpicEbilninja Posted November 17, 2012 Share Posted November 17, 2012 i think I would have to see the actual thing to fully understand this, so I will try it maybe some other time well, with gamemaker, I am currently working on a game called "wario and waluigi RPG", I don't have much yet, but it's begining to turn out ok Link to comment Share on other sites More sharing options...
KEMIKOOL Posted November 17, 2012 Author Share Posted November 17, 2012 thats awesome man, i love mario rpg, i have the original snes cartridge a few feet away from me keep us posted on it Link to comment Share on other sites More sharing options...
Arceny Posted November 17, 2012 Share Posted November 17, 2012 What were you thinking just waltzing in and introducing yourself! You've got some nerve!!! *JUST KIDDING* We always say the same things in the intro topic, so I thought I'd mix it up. Anyways welcome to GCN, and hope you enjoy your stay. "Welcome to GCN" does get old, doesnt it? "Crammit! I knew I should of thought of something clever!" Link to comment Share on other sites More sharing options...
EpicEbilninja Posted November 17, 2012 Share Posted November 17, 2012 yes, as amazing as super mario rpg was, the mario and luigi rpg was a different series just a little video, literally just the first video I found Link to comment Share on other sites More sharing options...
KEMIKOOL Posted November 18, 2012 Author Share Posted November 18, 2012 definitely has the superstar suffix because its like half kirby superstar half mario rpg ahah, looks awesome though Link to comment Share on other sites More sharing options...
EpicEbilninja Posted November 18, 2012 Share Posted November 18, 2012 ... half kirby superstar half mario rpg ... i don't quite see how what it has with kirby myself, but isn't "superstar" just a really common name? it apeared atleast twice in the mario series(and one o)f them was even a sports game if I can remember correctly) Link to comment Share on other sites More sharing options...
KEMIKOOL Posted November 18, 2012 Author Share Posted November 18, 2012 im sorry, i grew up with games like kirby superstar, its one of my favorites, if you look it up im sure youll see the resemblance in graphics Link to comment Share on other sites More sharing options...
Guest sakura Posted November 18, 2012 Share Posted November 18, 2012 Yay, another person who appreciates Kirby Superstar I grew up with SNES games too, and that's one of my favourites. They also did a brilliant job with the DS remake. Sorry that I'm a little late to welcoming you, but very nice work on your custom levels. I think you'll really enjoy it here. Link to comment Share on other sites More sharing options...
EpicEbilninja Posted November 18, 2012 Share Posted November 18, 2012 yes, kirby superstar was awesome, but I never did own it for the snes I atleast got to play it on the wii, and the remake on the ds Link to comment Share on other sites More sharing options...
KEMIKOOL Posted November 18, 2012 Author Share Posted November 18, 2012 aw hellz yea sakura, i love it here, i only started hacking oot when i joined this place and look what ive learned. sanguinetti taught me how to replace actor models in only a few hours! im pumped Link to comment Share on other sites More sharing options...
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