Forecast Posted January 27, 2011 Share Posted January 27, 2011 Ok, so anyone, what new content do you like for OoT3D? Here's the things I would like to be in the game: -1. I would like that scrapped Ura Zelda feature in which you take a picture of your face so that the game would use it as a mask. -2. I would also like if we got new items we could find in the game. I mean, using the existing items of the original was fun, but a few more items could add in to the playability -3. I wouldn't mind new areas(but not new dungeons, Ninty said so). It could add more fun to the exploration factor and get some new sidequests going. -4. Easier places to find those Gold Skulltulas. I mean hunting for them in the original wasn't so bad at first, but trying to get the last few ones proved to get a little tedious. But probably it won't be a little problem anymore thanks to the "Game Notes" feature on the 3DS. Well, that's my list. Whats yours? Link to comment Share on other sites More sharing options...
alphaheiti Posted January 29, 2011 Share Posted January 29, 2011 well.. the second and third things you said adn : 1. gold Skulltulas and heart container on different places. 2. a few new cutscenes. 3. a better castle town , with 3d grafiks and high poly NPCs. 4. much harder bosses. 5. one or two extra quests to get money . 6. new earster eggs like the super mario paintings in hyrule castle. and maybe a bit different dungeons. Link to comment Share on other sites More sharing options...
Forecast Posted January 30, 2011 Author Share Posted January 30, 2011 Hmmm.....I pretty much like your list alphaheiti, especially the Hyrule Market one. Link to comment Share on other sites More sharing options...
Malqua Posted January 31, 2011 Share Posted January 31, 2011 Magic Boomerang and Smart Bombchus, that is all. Also, Weapon/Armor customization, that is all. Link to comment Share on other sites More sharing options...
alphaheiti Posted February 1, 2011 Share Posted February 1, 2011 yes , it where cool if the bombchus would follow youre enemy Link to comment Share on other sites More sharing options...
Secant Posted February 1, 2011 Share Posted February 1, 2011 Better enemy AI. It's sad that for a game this long, it is not unreasonable to attempt a no-damage run. I especially want much harder bosses, as alphaheiti said--it's hardly a surprise to me anymore if I beat them without taking a scratch in just a couple of minutes. For a remake of this game, in addition to better models and scenery, the bosses should, in general, take at least five minutes to beat, assuming they will run off the same strategies as the original. Better yet, change each boss's attacks and the method the player has to use to beat them--that will be MUCH more fun. Link to comment Share on other sites More sharing options...
Forecast Posted February 2, 2011 Author Share Posted February 2, 2011 Yeah, I guess making enemies harder would be good. I hope that they would make the Stalfos more tougher than before >:/ Link to comment Share on other sites More sharing options...
Zeth Ryder Posted February 5, 2011 Share Posted February 5, 2011 Honestly, I hope they make Rupee's actually useful and add new content that was suppose to be URA. Link to comment Share on other sites More sharing options...
Forecast Posted February 6, 2011 Author Share Posted February 6, 2011 Honestly, I hope they make Rupee's actually useful and add new content that was suppose to be URA. In some way, I hope for that too. Link to comment Share on other sites More sharing options...
Danicus Posted February 15, 2011 Share Posted February 15, 2011 All I want is the ability to carry 999 rupees. Link to comment Share on other sites More sharing options...
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