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mooliecool

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Everything posted by mooliecool

  1. Hey guys, I wanted to pickup some knowledge on how to make a collision and text to my custom actor. I managed to load up a custom actor via ovl_En_AnimVar but I have no idea how to do the later. Thanks in advance.
  2. I recently bought a Zelda 3D nfrs for $22 Is there a way to extract the rom? http://www.ebay.com/itm/261704606557?_trksid=p2059210.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT
  3. I'm exited to see this program
  4. 1:when I was three I was on my dads sholders and then something havvend then I was flying to a glass cup and hit my for head and was bleeding everywhere 2:last year my finger got smashed in a small gate and then I got a big cut in it and at the hospital when they put the numbing injection i saw the fluid come out of my cut, then I also had to wait for my old finger nail to grow off
  5. yeah dark link is in the vanilla debug rom
  6. http://www.ebay.com/itm/The-Legend-of-Zelda-Ocarina-of-Time-Nintendo-64-Prototype-Debug-N64-/301177980605?pt=UK_PC_Video_Games_Video_Games_JS&hash=item461f9b46bd WOOOW
  7. you should add rupoors aka makes you lose rupees
  8. My opinions... Fi seems to be a bit annoying especially with the batteries... but is a bit more useful then navi though a bit too accurate now for navi I really don't mind hey! Listen! Hey! sometimes I think that she does help but then at the end of the game navi flies away like with not even saying good bye like lolz forget you but compare the navi from the manga to the game it would make a difference
  9. In early zelda oot footage you can see that there are four digits but that could have been different
  10. Just an Idea to add or replace the jump attack with the downthrust from Zelda II Like this
  11. How did you replace the music anyway? that's legendary
  12. Hwy guys today i'll be showing you how to replace the pokemon gold Title screen Programs needed Agixp TED BGB Hex editor Pointer Calculater GBC Please note: That This is not my original tutorial i'm re doing it with the missing stuff in the original 1) Draw your title screen 128x128 px and only 4 colors including the background 2) Goto 0x62B0 and fill 0's until 0x62EE 3) Find an area of blank space and write down the offset of it we'll need it later 4) open agi xp and load your picture then press next and again then chose horizontal press next again, open your rom then press next then uncheck pokemon trainer pic insertion and at type in your offet but first add &h eg. &h12345 then press next and your done with agixp 5) Get a pointer for the offset for the blank space eg 0x123456 6) In a hex editor goto 0x62B0 and put this in 21 xx yy 11 00 88 3E zz CD F0 0A xx yy Note xx yy is the last 4 bytes eg 34 56, zz is the first 2 bytes eg 12 7) Now arranging Open BGB Emulater and open your rom and goto vram and you will see all the tiles and in a hex editor goto 0x98616 notece they match place the the tile no at the spot you want 8) after that your title is almost finished first get your colors there Note: make sure Ho oh is the same color as the background 9) In a hex editor go to 0x98616 and put in 00 10) In a hex editor go to 0x630c and write 00 00 And your finished with everything enjoy
  13. anyone still have it? link is dead :/
  14. How would I Disable the z screen force position BUT keep the enemy locked on and make Link's sword swipes faster like in the beta
  15. that's not even a mod it's textures on rice and cheats they are not permanent to the rom, it's not a real hack
  16. Why not the real ura zelda not zeth's ura zelda. The one that was going to have a orange/gold tunic and white tunic ,finish the ice cavern as its un finished by looking at the mini map instead of having a new one! Zeth's was going to be a whole new zelda game not an expansion that it's almost not related to oot anymore
  17. http://www.youtube.com/watch?v=x1ZkK5oCo8Q
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