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Zeth Ryder

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Posts posted by Zeth Ryder

  1. With places like discord that allow users to post pics, vids, etc. Setup several different channels for things, its kind of made using forums obsolete.  That's my guess for the quietness. Also I am enjoying the progress you've been making on the project CM30! Do you have an estimate on how much of the hack is done?

  2. No matter what account you are on, Welcome back! Things have been quiet around here but there hasn't exactly been much going on compared to the older days.  Either way, it's great to see a returning member! I hope you enjoy your stay and if you have any questions, feel free to hit me up in my IMs  or any of the staff that isn't Shadow Fire since he's still MIA until things get settled on his end.

    • Like 1
  3. Yeah I messed with the DD code as well as got some of the english error messages to pop up. The reason the coded did weird stuff was because it added the Disk tag to the file 1 of the file select menu and because it was still active in the same memory location while the file menu select actor was removed as different areas load those offsets were being changed for different actors that landed in that space. I however haven't seen content added using the DD related stuff. This is pretty exciting stuff! :)

    • Like 2
  4. That's pretty interesting to see Castle Town's design in Banjo Kazooie. As for the dragonflies not working, are you sure it's the right one and not the one from the logo? Just a guess because it was static and you could jump thru it without getting hurt.

  5. I haven't told much about the latest games I've picked up recently. So here they are:

    I recently got a PS3 since my old one died years ago and I was finally able to start playing this gem again on it.

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    I also picked up these games!

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    And lastly but definitely not least! My 64Drive arrived and have been enjoying it thoroughly so far! I've gotten to test out even a few of my old hacks to see if they'd run on hardware and they do! Pix below!

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    • Like 2
  6. I especially love the doors that are slightly ajar that slam shut when you get close enough. It's the small things that really make the atmosphere work. Are they custom actors?

     

    It's an unused function in the door actors. It was used during the old E3/spaceworld demos to prevent players from entering the unfinished houses.

  7. Nice to meet you Zippy! Welcome to GCN and as Shadow Fire said, we are a collective of gamers who like a broad range of games(Reason for the name GCN) but while we may not be a site dedicated specifically to Zelda hacking, we do have a stronger Zelda presence here since a lot of older projects originated here. The forums have been a little on the slow side as of late since most of us hangout on discord which you can find the invite here or you can click it at the top of the site. If you are wanting to start getting involved in Zelda hacking there is several ways you can, first is you can read up on the information on the wikis below. The CloudModding wiki is more up to date regarding information relating to the two games but spinout's wiki is the oldest one and has some pretty good information as well.

     

    CloudModding OOT Wiki

     

    CloudModding MM Wiki

     

    spinout's Z64 Wiki

     

    We also have a tutorial section written by our members which is also a great starting point too! Also don't forget to check out the GCN Modding Section which has a lot of great information and programs written by the community. 

     

    GCN Tutorial Section

     

    GCN Modification Section

     

     

    I hope this will help get you started and always remember......

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  8. Welcome to the GCN GamerH2! I hope you will enjoy your stay here and if you have any questions, Please don't hesitate to contact any of the staff! We are more than willing to help anyway we can! 

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