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Gazpacho146

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Everything posted by Gazpacho146

  1. Happy bday! hope you have a good one
  2. You wouldn't happen to know the object and actor numbers for a blue switch would you? I'm trying to make my first Mini Dungeon that requires two switches to be pressed at once
  3. @SanguinettiMods thanks! here is the level!! http://www.youtube.c...h?v=n7MbXif--rE oh, and, my actors aren't showing up. I went to the z64 wiki on spinouts site. I read the Stalfos and I entered in this info: Number: 0002 Variable: 0002 that should be the combo for a stalfos that jumps out of the ground. am i doing something wrong? I want to put things in their respective locations, like 4 stalfos where the quarry are, a stalchild where the carrot goes, etc. etc.
  4. with the fix, do i open the obj in a hex editor or just do it directly in Sharp?
  5. now the game just freezes, here is a link to the obj http://www.mediafire.com/?lq2lsxc28io5ibx
  6. i imported at 035CF000 and i still got the error if you need the obj file just message me
  7. We've all seen Flotonics play as Mario in OoT and Play as Samus in OoT among others. Now I have no idea whatsoever on how to replace link with an .obj file of my character. I'm planning on replacing him with banjo from Banjo-Kazooie because I have an .obj file of him, if anyone has any info on how to do this, feel free to post!
  8. just a little suggestion, don't use circles, huge waste of polygons. Try using hexagons instead! Anyway, good job i'm liking this stuff
  9. Just a tiny little problem, When I try to import a level over the Kokiri Shop it freezes. i have this information entered: Injection Offset: 02B8A000 Scene Number: 45 I got this info off of Spinouts scene listings or whatever, can someone tell me what i'm doing wrong? and what is the scene number 108's level in the level select?
  10. K thanks man! I'm hoping to make a hack out of Spinout's 4-player patch that involves working together!
  11. sorry i'm new to zelda hacking and everything. Is there like a list of scene numbers? I really wanna try gobi's valley in OoT
  12. so what does it mean by scene number? is that what number the level is in the Debug rom level select menu?
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