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CloudMax's N64 Texture Packer 2.1


About This File

For a description of the tool, visit the project thread here.


What's New in Version 2.0   See changelog

Released

  • Solved an issue that caused some browsers to crash when attempting to generate a pack.
  • When using the tool online you'll no longer have issues with previous versions being cached.
  • The tool no longer get stuck in the loading state when providing an invalid file.
  • The tool will no longer crash when using any symbol except underscore in pack file names.
  • Generated packs will only include the A_00000000_default folder if the pack is empty.
  • Texture Packs and ROMs that are generated now have a timestamp in the file name.
  • The OoT MQ Debug ROM pack now include title screen, item names and action texts textures.
  • A new feature called "Generators" has now been implemented. The generators is what tells the tool where textures are located so that they can be extracted from the ROM. You're be able to add new ones for other games, or modify existing ones. There is a brief explanation of how it is set up in the generators/generators.js and generators/oot_debug_gen.js files.
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User Feedback

Recommended Comments

I can't say enough good about this tool.  We have needed this kind of tool in OoT modding for years and now we've got it.  It says a lot that I quit using my own tool that did the same thing in favor of this one.  It has a clean interface, and is easy to understand and use.

 

For instance, I wanted to do the title from the title screen.  Minus the time it took to edit, it took me literally *seconds* to export and import the exact texture I wanted.  My review?  Flawless!

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