Show Your Support

Sonic: The Lost Land!

Projects


Project Creator: Shadow Fire
Project Type: Sega Mega Drive/Genesis ROM Modification
Latest Release: May 14, 2007
Level of Completion: ~20%

Basic Information

Sonic: The Lost Land is a hack of Sonic the Hedgehog for the Sega Mega Drive. The game is comprised of 7 levels, each filled with traps and badniks intent on bringing down Sonic once and for all. There is also a special realm consisting of 6 Chaos Emeralds. If you have collected at least 50 rings by the time you finish the level, you will see a giant ring. Jump into it to be taken to the secret realm. A dynamic palette system is set up, making each act load its own palette (à la Knuckles' Chaotix), as well as a dynamic music system, allowing each act to load its own music.

Story

The Lost Land. A beautiful island paradise, once inhabited by creatures known only as the ancients. Unfortunately, it has recently come under threat by the EggRobo, who wishes to wipe out all organic life on the face of the planet. Sonic knows the cybernetic creation must be stopped, so he sets off to put an end to the mecha's plans.

Zones

Seven zones are hidden within the mysterious Lost Land. Each of them is filled with dangers that were placed to impede Sonic's heroic attempts at saving all organic life. The blue blur must proceed with caution, but time is of the essence.

Palmtree Paradise - Act 1 Palmtree Paradise - Act 2 Palmtree Paradise - Act 3
Magma Mansion - Act 1 Magma Mansion - Act 2 Magma Mansion - Act 3
Gallant Garden - Act 1 Gallant Garden - Act 2 Gallant Garden - Act 3
Sunken Shrine - Act 1 Sunken Shrine - Act 2 Sunken Shrine - Act 3
Celestial City - Act 1 Celestial City - Act 2 Celestial City - Act 3
Eggrobo Empire - Act 1 Eggrobo Empire - Act 2 Eggrobo Empire - Act 3
Fatal FortressRotating Realm

Palmtree Paradise


A tranquil hillside area by a sparkling lake. Sonic can feel the grass under his feet as he runs along. The loop-de-loops look rather fun, but the spikes don't. Ouch!


Magma Mansion


Sonic must watch his step as he tackles the lava-filled marble ruins of an ancient, trap-laden mansion. Caution must be exercised, lest Sonic become a permanent resident.


Gallant Garden


After bouncing around on the many springs while avoiding the traps and enemies that are present in this lush mountainside garden, our blue hero may want to stop and smell the flowers. He must ride platforms to great heights, but when the time comes, will he be courageous enough to take a leap of faith? Whee!


Sunken Shrine


A mysterious labyrinth that has been flooded with water. Sonic can only survive for 30 seconds underwater. Will he make it through with enough air, or will this maze be his watery tomb?


Celestial City


Construction has long been abandoned in this magnificent city, located high in the sky. Sonic must ride the loop-de-loops and platforms, all the while keeping a lookout for any traps or enemies. If he falls, it's a long way to the bottom!


Eggrobo Empire


Sonic has found Eggman's abandoned base, where the EggRobo has fled. Our hero has the mech in his sights, but what's this? A barrier prevents him from getting to the final arena. Looks like he'll have to search for another way in.


Fatal Fortress


This is it. Sonic finally arrives at the final destination, where he will fight EggRobo to decide the fate of the world. EggRobo must not succeed! Good luck, Sonic!


The Rotating Realm


This is a special zone that can only be found by ending an area with at least 50 rings. It is within this place that the Chaos Emeralds have been scattered. The only way to leave is by either collecting one of these mystic gems, or by touching a Goal post.

Official Topic

You can view the Official Topic for this project by clicking the provided link below:

Visit the Official Topic!

Donations

There is currently no donation set up for this project.

Our Affiliates

Affiliate With Us

If you would like to affiliate with The GCN, it is as simple as sending an email request to: